Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 A fourth column in MOG Scene Item Laura V1.2
#5
(11-24-2016, 01:20 AM)DerVVulfman Wrote: First...  If you look at Moggy's code, he made a new Window_Item class.  So other scripts that alter the behavior of items in the Item Menu wouldn't likely function.  And, I made a more detailed MOG module that has more things you can config or change without needing to edit the rest of the script. Not that you may not need to tweak other things, right?

Insofar as where to find the Revised versions I uploaded, you can find a demo HERE.  Technically, you could just do a search for Moghunter in the forum and you'd find that I have separate posts for the Item, Skill, Equip and File scripts too.  But they all share the same demo.  And the demo includes the revised versions AND the originals.

As far as changes, I 'could' look at your copy and see what changes you made.  But take a look at the Revised ones first.  Truthfully, a patch would be needed to give you a 4th slot for items even for the revised version.

I really dont want to make more trouble for you, Maybe Im going to use your revised version if you dont mind creating a 4fourth coloum for it. Because I know that you work on different things too.
Btw. I remembered how I fixed the image so that it doesnt move.
On line 461 i commented the line @back.ox += 1 out with a #. So the line needs to be: 

Code:
#@back.ox += 1


Also on line 529 I changed the whole line to  

Code:
#@back.ox += 1

But I forgot how to change the selection row so that it goes a little bit to the right.
I believe it is on line 505 -511 somewhere I changed:

Code:
elsif  @item_window.x <= 269

    @weapon_window.x = 269
    @armor_window.x = 269
    @item_window.x = 269 
    @weapon_window.contents_opacity = 250
    @armor_window.contents_opacity = 250
    @item_window.contents_opacity = 250  
Reply }


Messages In This Thread
RE: A fourth column in MOG Scene Item Laura V1.2 - by Noctis - 11-24-2016, 02:13 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   I want to merge item classification and description extensions. zlsl 7 8,194 11-25-2019, 06:46 AM
Last Post: kyonides
   Handling very long Item Names Melana 4 7,398 09-24-2018, 06:37 PM
Last Post: Melana
   Need help with my menu - Current issue is item grid layout LilyFrog 41 32,924 09-24-2018, 02:03 AM
Last Post: LilyFrog
   using $scene during battles Keeroh 5 7,753 01-17-2018, 04:31 PM
Last Post: Keeroh
Sad  Equip bug (1-scene CMS) Whisper 2 4,702 01-23-2017, 09:20 AM
Last Post: Whisper
Bug Help with a Scene Equip Iqus 7 7,184 03-05-2014, 05:40 PM
Last Post: MechanicalPen
Exclamation  FF7s Hyper/Tranquilizer Item Script Petition Iqus 2 4,526 06-18-2013, 01:26 AM
Last Post: Iqus
   Cold's Bestiary and Item Book Vengan 0 3,132 05-27-2010, 08:59 AM
Last Post: Vengan
   Using animations in a scene (unrelated to battles and maps) PK8 4 8,046 11-17-2009, 10:54 AM
Last Post: PK8
   Timing problem with damage shown on the screen - Scene Battle mageone 2 5,743 10-20-2009, 06:22 PM
Last Post: mageone



Users browsing this thread: