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 Jiang Shi
#3
If I had more time I would have made it a little easier. xD

Thanks for the comment, and here is a hint: The movement in any RPG Maker game is tile-based, so try to observe where each enemy is on a tile.
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Messages In This Thread
Jiang Shi - by Ratty524 - 02-21-2010, 12:07 AM
Jiang Shi - by Ace - 02-22-2010, 05:18 PM
Jiang Shi - by Ratty524 - 02-22-2010, 11:44 PM
Jiang Shi - by Ace - 02-22-2010, 11:50 PM



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