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 Refreshing original skills names
#3
(05-31-2020, 02:31 AM)kyonides Wrote: The problem seems to be you're permanently modifying the text with gsub! instead of gsub. Of course, gsub doesn't modify the string permanently so you gotta assign it to the args array manually. Since it would be treated as a new string, the tags you've been using would not disappear, and they would be parsed every single time that comment is read by the game engine.

I still didn't know what to do. The script I was using isn't mine, I found it as no copyrighted advice for someone's else request (as far as I remember), but its not important anymore, since I'm not using it now. I have tried to adjust this script with my close-to-zero programming skills but it was futile, so I tried to find the author of the script I've used to credit him. I couldn't find it, but I've found different script instead, and this one works for me Very happy + Tongue sticking out

http://www.hbgames.org/forums/viewtopic....11&t=74073

Thank you, kyonides. I found that thanks to you Winking
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Messages In This Thread
Refreshing original skills names - by Whisper - 05-30-2020, 06:44 PM
RE: Refreshing original skills names - by Whisper - 05-31-2020, 04:35 PM

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