05-22-2012, 10:10 PM
Move During Messages
Introduction
This script allows players to... well, move during messages.
Features
![[Image: 2rzt92d.png]](http://i48.tinypic.com/2rzt92d.png)
Script
Move During Messages (RMXP)
Move During Messages (RMVX)
Move During Messages (RMVXA)
FAQ
How do I turn it off?
Set PK8::Dialogue_Move::Switch to false with PK8::Dialogue_Move::Switch = false
Author's Notes
This script was originally made as an event system around the 18th of October, 2005, purely out of accident. I was attempting to make a very quick Pacman-esque demo (I forgot why), and came across player characters moving around via move route while a message window was visible during a test play completely by accident.
A few modifications to the event system and 7 years later, that system is now a script.
LINKS BROKEN
Introduction
This script allows players to... well, move during messages.
Features
- Players can move during messages.
- Creators can set which maps enables/disables it.
- Creators can set how far the player can move while a message is being displayed.
![[Image: 2rzt92d.png]](http://i48.tinypic.com/2rzt92d.png)
Script
Move During Messages (RMXP)
Move During Messages (RMVX)
Move During Messages (RMVXA)
FAQ
How do I turn it off?
Set PK8::Dialogue_Move::Switch to false with PK8::Dialogue_Move::Switch = false
Author's Notes
This script was originally made as an event system around the 18th of October, 2005, purely out of accident. I was attempting to make a very quick Pacman-esque demo (I forgot why), and came across player characters moving around via move route while a message window was visible during a test play completely by accident.
A few modifications to the event system and 7 years later, that system is now a script.