Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Friend Death Status
#1
This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss.
No support is given. If you are the owner of the thread, please contact administration.


This script adds a status if someone's friend dies, and takes it away if they come back alive. Use statuses that are set to go away at the end of battle.

Script


This section at the top is an example:
Code:
SG_Enemy_FriendDeathStatus = {
  1 => { 2 => 3, 3 => 4 },
  5 => { 5 => 3 }
  }
SG_Actor_FriendDeathStatus = {
  1 => { 8 => 13 }
  }

It works like this: DeadGuy'sID => { FriendID => StateID, ... }

From the example:
A ghost dying gives enemies 2 & 3 states
Enemy 5 dying gives any other enemy 5's poison
Arshes dying gives Hilda a state

Let me know if it doesn't work well or there's a bunch of bugs
}


Possibly Related Threads…
Thread Author Replies Views Last Post
  Death Switch Vash 0 2,092 08-27-2006, 01:00 PM
Last Post: Vash
  Change Color of The diferent Status Script MASTERLOKI 0 2,313 07-18-2006, 01:00 PM
Last Post: MASTERLOKI
  Change Level/Exp/Status name ryujijitei 0 2,041 04-29-2006, 01:00 PM
Last Post: ryujijitei
  Show all status names Guedez 0 2,012 12-26-2005, 01:00 PM
Last Post: Guedez
  Custom Menu Status jstreet 0 2,525 12-23-2005, 01:00 PM
Last Post: jstreet
  Status Color-Movement Derk-Jan 0 2,060 06-30-2005, 01:05 PM
Last Post: Derk-Jan
  Status change indication Derk-Jan 0 1,990 06-30-2005, 01:00 PM
Last Post: Derk-Jan



Users browsing this thread: