06-12-2010, 10:32 PM 
	
	
	
		This is an absolutely amazing script. I'm currently working on cloning the shining force engine, and this allows me to almost perfectly clone the message system. :D
I do have a request, if anyone script savvy could help. Having installed the script, I've noticed that the sound-upon-type plays for every character that is entered. I was looking at the script, and I know that I want to exclude spaces from the sound, but have no idea how to translate that into code.
The asterisked line is my feeble attempt to acquire what i wanted, but i don't understand ruby script at all, despite numerous attempts to grasp it. Any help would be appreciated.
	
	
	
	
I do have a request, if anyone script savvy could help. Having installed the script, I've noticed that the sound-upon-type plays for every character that is entered. I was looking at the script, and I know that I want to exclude spaces from the sound, but have no idea how to translate that into code.
Code:
while @ignore
        c = @text.slice!(/./m)
        if c != nil
          write_char(c)
        end
      end
      if @pause_time > 0
        @pause_time -= 1
        return
      end
      if Graphics.frame_count - @count >= speed
        if $game_system.sound_effect != ""
      ****** if c != " " ******
          Audio.se_play("Audio/SE/" + $game_system.sound_effect, 50, 100)
          end
        end
        @count = Graphics.frame_count
        c = @text.slice!(/./m)
        if c != nil
          write_char(c)
        end
      end
      return
    endThe asterisked line is my feeble attempt to acquire what i wanted, but i don't understand ruby script at all, despite numerous attempts to grasp it. Any help would be appreciated.

 
 
 Universal Message System (Edit of SE character System)
 Universal Message System (Edit of SE character System)
 

 
