06-12-2010, 10:32 PM
This is an absolutely amazing script. I'm currently working on cloning the shining force engine, and this allows me to almost perfectly clone the message system. :D
I do have a request, if anyone script savvy could help. Having installed the script, I've noticed that the sound-upon-type plays for every character that is entered. I was looking at the script, and I know that I want to exclude spaces from the sound, but have no idea how to translate that into code.
The asterisked line is my feeble attempt to acquire what i wanted, but i don't understand ruby script at all, despite numerous attempts to grasp it. Any help would be appreciated.
I do have a request, if anyone script savvy could help. Having installed the script, I've noticed that the sound-upon-type plays for every character that is entered. I was looking at the script, and I know that I want to exclude spaces from the sound, but have no idea how to translate that into code.
Code:
while @ignore
c = @text.slice!(/./m)
if c != nil
write_char(c)
end
end
if @pause_time > 0
@pause_time -= 1
return
end
if Graphics.frame_count - @count >= speed
if $game_system.sound_effect != ""
****** if c != " " ******
Audio.se_play("Audio/SE/" + $game_system.sound_effect, 50, 100)
end
end
@count = Graphics.frame_count
c = @text.slice!(/./m)
if c != nil
write_char(c)
end
end
return
end
The asterisked line is my feeble attempt to acquire what i wanted, but i don't understand ruby script at all, despite numerous attempts to grasp it. Any help would be appreciated.