LILY'S MEGA DATA!
#1
LILY'S MEGA DATA!
Version: 1.0


Introduction
Are you bummed by the 999 database limit for skills, items, actors and the like?  If so, then you may want to make a mega-data database.

This script alters the load_data kernel to recognize key databases used by the RPGMaker engines which use Ruby Scripting, and allows additional database records to be added upon game load.

This script may also generate a txt file (or set of text files) which will list all the items within your mega databases.

Demo
Nope.


Script
MegaData


Instructions
The script itself is only the basis.  You need to create extra database files using your RPGMaker and copy the extra database files (be it rxdata, rvdata2...) into your real project's data folder and then add them to the list of arrays in the script.

It does not adapt the 'event commands' in the editor to go beyond the 999 limit.  So one needs to have a matching set of script calls to go beyond that limit. 


Example Utility Code
The below code is meant for RPGMaker XP users, but shows how one can make routines within the Interpreter class (or Game_Interpreter) so one can use script calls that may go beyond the 999 editor cap.
Example RMXP addon



Compatibility
This script should be usable for all Ruby-Scripting versions of RPGMaker, and it merely attaches code  to the 'load_data' method  within the Kernel module itself. 


Credits and Thanks
Thanks goes to a dear friend who inquired just this past week if one could get past the 999 item or skill limit.


Terms and Conditions
Free for use, even in commercial games.  Due credit is all that's required.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply }
#2
So I can use multiple databases with this script at a time? Dude, this is awesome.
New signature in progress.
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Lily's Taken Librams DerVVulfman 0 2,500 07-21-2020, 08:48 PM
Last Post: DerVVulfman
   Lily's Librams DerVVulfman 0 4,495 12-24-2018, 07:54 PM
Last Post: DerVVulfman
   Saving Temporary Actors' Data kyonides 1 4,967 09-07-2018, 06:40 AM
Last Post: kyonides
   DerVVulfman's Game Data Sneak DerVVulfman 1 7,548 04-03-2013, 08:42 PM
Last Post: Taylor
   Lily's Item Identifier DerVVulfman 3 8,317 03-28-2012, 05:18 AM
Last Post: DerVVulfman
   Card Game Data Structure Trickster 5 11,606 12-09-2009, 06:38 PM
Last Post: Trickster
   Universal Data Back-Up Kain Nobel 2 7,258 04-19-2009, 12:33 PM
Last Post: Kain Nobel
   Loading Data from File Trickster 0 5,266 03-02-2008, 06:04 AM
Last Post: Trickster



Users browsing this thread: 1 Guest(s)