Troop : Self Switches
#1
Introduction

I was eventing introductory messages for some of my troops, and I was wanting to disable it with a simple self switch. The only problem? Troops don't have self switches! Well, now they do, thanks to yours truly!

Features
  • Set self switches on troops
  • Plug 'n play
  • Requires no fancy script calls, just normal eventing

Script

Troop : Self Switches

Instructions

Place above main and below Scene_Debug

Compatibility

Should be compatible with everything.

Terms & Conditions

Free to use in commercial and non-commercial projects, just give me a credit plz and thx ;D
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#2
=D
I've always wondered why this wasn't part of the default. Thanks for sharing ^^
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