Is RPG Maker XP still a viable option?
#11
Sup.

Just putting in my 2 cents. I think xp is 'worth it' in that its damned well supported with a lot of custom
scripts around.

However, I've once again gotten back into the saddle on ReGaL or whatever we're going to actually call it
in the end, and have worked up some fresh binaries with really nice features added (added performance and
simplicity of ruby-2.4, and the addition of the ability to use sf3 soundfonts [ogg compressed]).

Currently working on setting up a good build system, 'taint easy lemme say.
[Image: cautionary.png]
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