Simple Experience and Gold multiplierdivider
#1
Simple Experience and Gold multiplier/divider
by alwayzconfuzed
Jul 11 2008

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ok, this was terrible to figure out, but its easy to use.
For the exp. If you go to Game_Enemy, go down to line 175, you should find a block of coding saying
Code:
def exp
      return $data_enemies[@enemy_id].exp
  end

Replace that with this.
Code:
def exp
    if $game_party.actors[0].armor4_id == 33
      return $data_enemies[@enemy_id].exp * 2
    else
      return $data_enemies[@enemy_id].exp
    end
  end

Now there are only 3 things you'd need to change. First is when it says armor4_id, change the number 4 to what ever armor type you want. 1 = Shield, 2 = Helmet, 3 = Body Armor, 4 = Accessory. Second is, Where I have the number 33. That is the ID number next to the selected armor, so say you wanted a Bronze Shield to be the "special item", open up your database, look for the Bronze Shield, look at the number next to it, plug that number in. Third and lastly, the

Code:
.exp * 2
. Change the 2 to any number you'd like.

As for the gold, just simply the same, and its the block below the experience. Hope this helps. (I had help figuring this out, just saying to keep things easier on me)
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