Morphing Script
#1
Morphing Script V1
by Nick
Oct 11 2006

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Changelog:
  • November 4, 2006: Updated to version 1.04. Small bugfixes, form specific graphics and changing the form by skill. (request of sonica) Also added 2 tuts regarding this.
  • October 29, 2006: Used ruby format instead of the normal code.
  • October 11, 2006: Released first version.
Well, i've come up with something i'd like to call "Morphing script", but its not entirely morphing.
Basically, this is a script to let any battler (actor, enemy) change their form to adjust HP, SP or any other stats.
It can even adjust the elemental effeciency, set immunities for magic and physic attacks, set the ability to do magic and physic attacks and everything you program it to. This script is designed for the easy of the game maker, although he/she should know some scripting to get the max out of this. I'll start off with the script in the spoiler. Please leave the little disclaimer

The Actual Script

Please note that this is an early release of this script and may still contain bugs. If you find a bug, post here or send me a PM and i'll check it out. Note that im still working on this script and building improvements. I might stop supporting this script anytime i want.

Now, i've written some basic tutorials to help you understand this script and how to use it a bit.
Adding a Form

Adding a Variable

Using autodescription

How do form specific graphics work?

Skills to change forms

Oh, here's a little snippet i used to test this script, just do a script call for "standard", "ghost" or "god" and the first character will change to that form. This is a simple script, to test, so screenshots and demo's arent needed at this time.

The Test Code
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