03-15-2006, 01:00 PM
Actor Stat Bonuses
by SephirothSpawn
Version: 1
Mar 15 2006
by SephirothSpawn
Version: 1
Mar 15 2006
This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss.
No support is given.
No support is given.
Introduction
Allows you to give Bonuses to the actors based off equipment or class id. You can give bonuses based off percents, or direct points.
Script:
Actor_Stat_Bonuses.txt (Size: 15.03 KB / Downloads: 2)
Instructions
Insert the Code Below the SDK, and above Main
Setting Bonus Type
For Percent Bonuses, set PERCENT_BONUS = true. For Direct Numbers, set to false
Turning On Equipment and Class ID Bonuses
Find EQUIPMENT_BONUSES or CLASS_ID_BONUSES and turn them to true for on, false for off
Assigning Equipment Bonuses
Find WEAPON_BONUSES or ARMOR_BONUSES. Within that hash, use the basic syntax
Code:
weapon_id (or armor_id) => {'stat_name' => bonus, ... }
You can have maxhp, maxsp, str, dex, agi, int, atk, pdef, mdef, eva bonuses
Assigning Class Bonuses
Find CLASS_BONUSES. Withing that hash, use the basic syntax
Code:
class_id => {'stat_name' => bonus, ... }
Same Choices as above
FAQ
None Thus Far
Compatibility
SDK Compatable & Compliant
Author's Notes
Enjoy