07-26-2006, 01:00 PM
Unarmed Animation
by PhotonWeapon
Jul 26 2006
No weapon, no attack animation. Of course, you may want to change the attack formula in someway to allow damage with no weapon. Anyway, this is how you can get an attack animation when a character has no weapon equipped. I just discovered it yesterday, and it's so easy that I almost laughed.
First go into your Animations. See an animation you like and remember its ID number (i.e. if you want the default "Hit" animation, which is 005, remember the number 5).
Now, go into your Script Editor, into Game_Actor, and scroll all the way down until you get into get to 'return weapon != nil ? weapon.animation2_id : 0'; if you have the official English version, it's under the "Get Target Animation for Normal Attacks" section. See that 0 right there? Change the 0 into the ID number of the animation you want to use.
You're done.
by PhotonWeapon
Jul 26 2006
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No support is given. If you are the owner of the thread, please contact administration.
No weapon, no attack animation. Of course, you may want to change the attack formula in someway to allow damage with no weapon. Anyway, this is how you can get an attack animation when a character has no weapon equipped. I just discovered it yesterday, and it's so easy that I almost laughed.
First go into your Animations. See an animation you like and remember its ID number (i.e. if you want the default "Hit" animation, which is 005, remember the number 5).
Now, go into your Script Editor, into Game_Actor, and scroll all the way down until you get into get to 'return weapon != nil ? weapon.animation2_id : 0'; if you have the official English version, it's under the "Get Target Animation for Normal Attacks" section. See that 0 right there? Change the 0 into the ID number of the animation you want to use.
You're done.