08-21-2006, 01:00 PM
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It's my third Script. First Edit.
Well, first find:
Find in SDK or Game Player
Code:
case Input.dir4
when 2
move_down
when 4
move_left
when 6
move_right
when 8
move_up
end
Now replace that with this:
Code:
if $game_switches[3997] == true
case Input.dir4
when 2
#move_down
move_lower_left
when 4
#move_left
move_upper_left
when 6
#move_right
move_lower_right
when 8
#move_up
move_upper_right
end
else
case Input.dir4
when 2
move_down
when 4
move_left
when 6
move_right
when 8
move_up
end
end
Now Everytime you turn on Switch number 3997 your movement will turn Isometric. I've been working on Charsets since yesterday. but for right now.
Top of Charset = bottom Left
Top Middle = Top_left
Bottom Middle = Bottom Right
Bottom = top_right
There is also a little bit of an Edit to another class Game Character 3:
find def move_lower_left
and right under it put turn_down
for:
def move_lower_right ~put~ turn_right
for:
def move_upper_left ~put~ turn_left
for:
def move_upper_right ~put~ turn_up
If you dont understand something Tell me.