03-05-2008, 06:39 PM
(This post was last modified: 08-03-2017, 03:50 AM by DerVVulfman.)
Moghunter's Menu Systems:
Scene File Ayumi
Version: 1.2
Original version by Moghunter
(http://www.atelier-rgss.com)
Reinvisioned version by DerVVulfman
Scene File Ayumi
Version: 1.2
Original version by Moghunter
(http://www.atelier-rgss.com)
Reinvisioned version by DerVVulfman
Introduction
One of the most widely known 'Image-Based' menus, the Moghunter Menus were (and still are) the definition in stylized menus, comprising both functionality as well as visual appeal. Unlike most other menu systems, the foreground, background and nearly every detail of the menus are created with images stored within the Graphics\Pictures folder.
This is a reinvisioned version of the Moghunter Menu: Scene File Ayumi. The changes are as follows:
- A more elaborite configuration system with clearly defined notation.
- Filenames for the menu graphics are now stored within the configuration section and are no longer hardwired in the code.
- Older existing default classes are re-used rather than creating newer ones, allowing more compatability with other scripts.
Screenshots
Demo
The Menu System Demo
* Not all characters in the party have properly loaded images. I was kinda in a rush.
Script
Menu Ayumi 'Reinvisioned'
Original Version
Instructions
Plenty... all built into the script.
Credits and Thanks
Thanks to Moghunter for creating the original system.
Terms and Conditions
As far as I go, go ahead. But please follow the guidelines set by Moghunter below.
Terms of use
Terms of use (Translated)