04-03-2014, 04:17 AM
Ladies and gentlemen...
Boys and girls...
BUMPIN! TIME is here.
Boys and girls...
BUMPIN! TIME is here.
Now at version 5.3, there are two things have been changed in the ABS engine itself.
First, the system apparently responds faster, so it stood to reason that I needed to put in safeguards into the system that checked if a
target was killed. A simple fix, I added an additional statement into the 'victim_not_dead?' method to prevent already erased enemies from
being run through again.
And the second was a repair to the companion's skill using system. A minor alteration was performed which allowed you to set up whether a skill being used was a normal skill or a barrier skill. Unfortunately, it was hard-set to only a barrier skill, even when using a minor fire missile skill... something that needed repairing in the 'update_companion_attack_skill_action_perform'.
Easy enough to upgrade your system... Either replace the methods I so noted, or just the 1st and 4th parts of the ABS Engine itself.