04-03-2014, 08:40 PM
Whoops...
DerVVulfman is doin' tha BUMP once again.
Now at version 5.4, this repairs something I accidentally broke in the last update. I erased a statement within the method that checks if a victim is dead or not. I re-inserted that line, cleaned it up, and added another method that ensures that enemies that re-spawn do not show up a second time to drop off more treasure.
Yep, you heard that right guys. Enemies that re-spawned coulda dropped off TWICE the amount of loot that they should have dropped. No more double-dipping!!!
Meanwhile, I added a bit more to the Questions and Answers section of the help/.chm file available in the demo downloads.
DerVVulfman is doin' tha BUMP once again.
Now at version 5.4, this repairs something I accidentally broke in the last update. I erased a statement within the method that checks if a victim is dead or not. I re-inserted that line, cleaned it up, and added another method that ensures that enemies that re-spawn do not show up a second time to drop off more treasure.
Yep, you heard that right guys. Enemies that re-spawned coulda dropped off TWICE the amount of loot that they should have dropped. No more double-dipping!!!
Meanwhile, I added a bit more to the Questions and Answers section of the help/.chm file available in the demo downloads.