08-09-2015, 08:56 PM
That doesn't really make any sense, it claiming that the issue is that I only have one parameter being used where four are being asked. The statement on line 176 is an alias to the Window_EquipLeft's initialize method that only asks for one parameter. It only has one parameter in the default script, and that's all that I offer or need to offer. Unless something has been altered, there should be no issues whatsoever with the revised version of the Moghunter Equip script at all.
And just to be sure, I looked at Mog's original which has only a Color.New statement in that line.
Meanwhile, I looked at Atoa's script. Could he have forgotten to include those 'include Atoa' statements? Sheesh. The script by itself won't work and I already found two bugs. That, and he too decided to rewrite where aliasing would be needed (as I did with my MultiSlots script). So his system totally rewrites over the Scene_Equip system that would wipe out anything Mog did.
What all do you need from his (atoa's) equip system???
And just to be sure, I looked at Mog's original which has only a Color.New statement in that line.
Meanwhile, I looked at Atoa's script. Could he have forgotten to include those 'include Atoa' statements? Sheesh. The script by itself won't work and I already found two bugs. That, and he too decided to rewrite where aliasing would be needed (as I did with my MultiSlots script). So his system totally rewrites over the Scene_Equip system that would wipe out anything Mog did.
What all do you need from his (atoa's) equip system???