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 Game Making Philosophy
#1
Greetings,
I've been thinking a lot about personal philosophies and personal habits in general and it wasn't a stretch to take this over to the RM community. I recently just wrote a 4 page paper on my "Personal Teaching Philosophy" where I discussed assessment strategies, lecture ideas, and the overall basics of how I feel about teaching.
I'm in a rambling mood today, so I'll cut to the chase. This is a thread dedicated to posting your own "Philosophy" on game making. Discuss as much as you want or as little. If you're philosophy can be narrowed down to a sentence or two, more power to you. I'll start it out.

Alpha-Mad's Game Making Philosophy:
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That's all for now. I may add or edit things later. Just needed to vent a little Cheery
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