08-09-2026, 11:00 PM
Impressive true. But is there a version that also runs on Linux? Kyo's HiddenChest is being developed for both Windows and Linux users.
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08-09-2026, 11:00 PM
Impressive true. But is there a version that also runs on Linux? Kyo's HiddenChest is being developed for both Windows and Linux users.
08-15-2026, 10:19 AM
(This post was last modified: 08-17-2026, 02:27 AM by DerVVulfman.)
An update to my desert quest line. Added a broken giant mecha to the war-torn city to help give the player more scale.
The artillery battery and rooftop guns are also my design, though I just repurposed the RTP ship cannon for regular cannons ![]() ![]()
08-17-2026, 02:30 AM
I think you need to rework the Mech and its thick line-art. Otherwise, it just looks like a graphic scaled up in size and clashes artistically with the rest of the environment.
08-24-2026, 11:43 AM
(08-17-2026, 02:30 AM)DerVVulfman Wrote: ... thick line-art. ... Oh good point! OK, I'll extend the colored areas! ![]()
08-24-2026, 12:42 PM
(This post was last modified: 08-31-2026, 02:13 AM by DerVVulfman.)
Done! It does indeed look better!
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08-31-2026, 03:14 AM
Mecha-robot Model ACE-V or what?
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha! The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day. ![]() ![]() ![]() ![]() My Original Stories (available in English and Spanish) List of Compiled Binary Executables I have published... HiddenChest & Roole Give me a free copy of your completed game if you include at least 3 of my scripts! ![]() Just some scripts I've already published on the board... KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
09-02-2026, 09:32 PM
(08-31-2026, 03:14 AM)kyonides Wrote: Mecha-robot Model ACE-V or what? Unfortunately, the design's not mine (I don't actually know who made them). Got it back in 2005 and only now am I using the standard-sized sprite. Decided I'd upscale some to add detail to my desert maps.Making a new mecha sprite from scratch and in two sizes is a bit too much given my schedule I'm glad I didn't need to animate the long tom battery, either! Smoke sprite was enough.
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09-04-2026, 10:36 PM
I'm within striking distance of finishing the desert town with the broken mecha!
It's the third hub town out of five hubs total. This quest line has taken longer than anticipated as it's the longest quest line I've ever made. Started working on this back in April and here we are in September and I am only at the 70% mark. I still have four more areas to work on (I estimate using a total of 15 or so maps) before I can get to the end of the desert biome and move on to the next theme.There's still a giant mecha boss to make an upscaled sprite for. That marks the end of work on the current town. Might take me all weekend to finish.
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09-12-2026, 05:08 AM
Well, I took a short break from developing my webcomic and started working on a new RMXP project entitled KTrials XP for now. And yes, the protagonists are 2 of the most lovable characters from Kayzee's Ordeal.
Game Screenshots
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha! The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day. ![]() ![]() ![]() ![]() My Original Stories (available in English and Spanish) List of Compiled Binary Executables I have published... HiddenChest & Roole Give me a free copy of your completed game if you include at least 3 of my scripts! ![]() Just some scripts I've already published on the board... KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
6 hours ago
(This post was last modified: 6 hours ago by DerVVulfman.)
Finally done with uploading and correcting all threads in the RMRK archive. Though I did have some days where I spent 8-12 hours, some days I didn't spend that much. Avoiding burnout and all.
But I did have some other things in the work. One a Main Menu script that, while it looks like the default system, allows the addition of new menu items on the fly by adding a simple entry per each. Honestly, it works beautifully. I just hate writing instructions... The second a sort of RMXP scripts database rewrite based on the old RMXP SDK. But for that, I am using kyonides's HiddenChest system as it is using a much newer version of Ruby so it is definitely more compliant with newer versions of RUBY. The old SDK focused mostly on initialization and the main update methods in the scene classes... but ignored much anything else. LOTS to break down where would-be scripters could comparatively attach code much easier. |
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