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Photo Eden Resources by Obsession (Some credits to Blastile)
Posted by: Obsession - 06-01-2011, 02:11 AM - Forum: Resources Database - Replies (1)

Terms of Use

Quote:-No commercial use. Period.

- You must contact me if you're using my resources in your project. Use my MSN zephyrsword@yahoo.co.uk or alternatively e-mail.

-You must credit me with my name on your project SOMEWHERE. Credits do me fine.

-Any modifications to my works most definitely need my consent. The
modifications must respect my wishes as an artist, so no explicit scenes
and violent modifications to my works. There can be exceptions made, so
contact me if interested.


-There are some resources here not made by me, but my incredibly talented
sister, otherwise known as Blastile. She is not confident in the RMing
scene but I have the correct permissions to display her works here under
the same license.


-My works are protected by the creative commons attribution-noncommercial share-alike license.
The Resources:
Charactersets: http://metarevelations.weebly.com/charactersets.html
Monsters: http://metarevelations.weebly.com/monsters.html
Misc (Pictures, Menu interface, etc): http://metarevelations.weebly.com/misc.html

The site is a bit untidy, but easy enough to navigate. Hope you like them.

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  Let's have Animated Battlers
Posted by: Agckuu Coceg - 02-23-2011, 12:32 PM - Forum: Resources Database - Replies (6)

This thread created with the permission of my friend Avatar of Enkidu, who asked me to place information about his project at the Save-Point.

Annotation:

Quote:Good morning/day/evening, ladies and gentleman. Allow me to give you an explanation about this "project"

Animated battlers... Many of you always wanted to make your battles more beautiful, more... realistic (doh), but some of you never used cool animated battlers battle systems because you haven't found battlers, that will fit your characters.  Animated battlers today is extremely rare to find, some people like to create their own battlers, using already existing battlers as template, (this works is..... cheap, IMHO, sorry if I pissed someone off) someone of you likes to create battler from other game's graphics.... But i am entirely sure that in deep void of your souls, you wanted to use something... different... do you?

In my entire maker's life I've seen a lot of people, who's suffering cause the lack of battlers, and then an idea comes tome. What if....

What if I will create a bunch of RTP battlers... from zero? I've grab my stylus and start to create them. This process is slow (two days on each battler), but fun as hell. So I came out with animated battlers for 4 fighters and 2 undead battlers. I will make more, when I will have some free time. You can use those battlers I already created as you wish, or you can subscribe them as you wish (yo, guys, i need it really!). Anyway, I am waiting for your response.

So, help me fulfill my desire to clear a full-RTP battler set. I can even tell, that will I create more or not - depends on your comments.

Also, I will create "Part Lists", whose will contain parts of different battlers, it may help to create your own battlers with franken-spriting. :-)

Samples:
001-Fighter01
002-Fighter02
002-Fighter03
006-Fighter06
051-Undead01
054-Fighter04

Thank to all, Avatar of Enkidu.



Attached Files
.png   002-Fighter02.png (Size: 39.81 KB / Downloads: 7)
.png   003-Fighter03.png (Size: 65.74 KB / Downloads: 4)
.png   006-Fighter06.png (Size: 40.93 KB / Downloads: 4)
.png   054-Fighter04.png (Size: 146.3 KB / Downloads: 4)
.png   Fighter01.png (Size: 60.88 KB / Downloads: 3)
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  Conveted REFMAP Tilesets to XP + Converted 2K+2K3 Tilesets
Posted by: XP Kobold - 01-02-2011, 05:06 AM - Forum: Resources Database - Replies (7)

Well for those of you who might remember i've made a topic on the old forums about this. Anyway here is entire REFMap tileset from First Seed Material http://www.tekepon.net/fsm/index.php

Though since i did these quite a long time ago i'm going to do a recheck on these since i know the converter i'm using didn't get one of the autotiles from each set. So let me know if any are missing so i can make a extra folder for the said missing autotiles.

All of the stuff is in a rar.format so IzArc is recommended for unzipping rars.

REFMAP converted Tilesets
https://www.dropbox.com/s/gb4ms5q7j0n43y...on.7z?dl=0 
(Contains Tilesets+ Game Project Pass Ability, Refmap characters, and People)

The only exceptions i did not do were the Binded People and the Expression Chipsets.
Though i can also do those if anyone wants those.

Also as a bonus the entire default RTP from RPG Maker 2000 & 2003 Converted.
https://www.dropbox.com/s/tzdqtfniaokh62...ns.7z?dl=0 (Pass ability Game Project, Symbols, 2000 Resources, Converted Sounds to OGG format)


In case you want more of the Firstseed Material Jayray has a total conversion here in his thread. http://save-point.org/thread-5538.html

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  Modern Tilesets Combined
Posted by: donanandsunder - 05-09-2010, 07:31 PM - Forum: Resources Database - Replies (5)

Hi All. A First threader Here!

I had downloaded modern tilesets from zanyzora's site.And I combined many of them into like, parts so there are basically two parts. Outside and inside. It is NOT made BY ME, rather I just combined them

1. It combines all the city areas into one, like you have the city, a midtown, chinatown, the back alleys etc.
2. It combines all the inside parts like a school,doctor's clinic,supermarket,apartment etc for that perfect interior map.

Credits:
I thank zanyzora for his collection in
http://www.teamanti.com/rmxp
You can find more tilesets in that site like airport, subway etc. But as it is not required (I think) in the whole city tileset, I didn't attach it. You can download it and import it into RPG XP straight away.

Dimensions : City outside - 256 * 16800
Inside - 256 * 6560

Good Day/Night!

P.S - Now I am going to map the whole tilesets which is going to take a hel* lot of time. But hopefully I will complete it and can post the whole demo project here.

Thanks again



Attached Files
.zip   City.zip (Size: 1.66 MB / Downloads: 285)
.zip   Inside.zip (Size: 341.05 KB / Downloads: 263)
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  Advent's Music
Posted by: LoneAdvent - 03-13-2010, 04:33 AM - Forum: Resources Database - Replies (7)

hey guys i am a long time RMVX/RMXP user and i have been using these sites for a while too get resources and what not from, i am a musician and i have a few pieces just sitting round that i thought someone out there might want.

So go have a listen and let me know what you think, any critic is welcome as I've never let anyone hear my stuff before, and i would like too know what you think.

Please enjoy and there is plenty more coming i just have too watch my internet usage lol

All my stuff can be found here.

http://www.youtube.com/user/LoneAdvent

Thanks Guys

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  Change Name / Graphic or Zoom Character Graphic XP VX
Posted by: kyonides - 03-03-2010, 09:41 PM - Forum: Scripts Database - Replies (4)

Change Name / Graphic or Zoom Character Graphic XP VX
Version: 0.1.1
By Kyonides-Arkanthos alias Kyonides, Shadowball

Introduction

Change any hero's graphic and keep it saved in a variable so he or she can go back to normal (script call based).

You can also change any character sprite's current zoom.

Screenshots

Do you really need one?

Demo

None needed.

Script

Content Hidden

Instructions

Script Calls

$game_party.actors[0].change_graphic(2) # Aluxes is now Basil
$game_party.actors[0].old_graphic # The same old (stupid) Aluxes

$game_party.actors[0].old_name # Falls back to hero's previous name if any

FAQ

You tell me...

Compatibility

It should be compatible with anything that does not modify Game_Actor or Game_Character classes.

Credits and Thanks

Well, thanks to Falca that gave me an idea of how to change a character's x and y zoom by looking at his script. I didn't like the way he dealt with it so I made my own scriptlet because of that.

Author's Notes

Nothing yet.

Terms and Conditions

Not intended for Commercial Use and must include my name and URL if there's any URL at all.

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  My Windowskins
Posted by: chickendips - 02-20-2010, 02:01 PM - Forum: Resources Database - Replies (17)

i present u some of my windowskin works.
some i made off of winamp skins, other ones inspired me to make. Cheery

note: some of which will be in my game!

check below for windowskin tiling and cursor add-on scripts!

windowskins

[Image: blueled.png]

[Image: energyamp.png]

[Image: gbwin.png]

[Image: hifi.png]

[Image: orange.png]

[Image: redcobra.png]

[Image: redcore.png]

[Image: redfuture.png]

[Image: slickblack2.png]

[Image: slickblue.png]

[Image: slickorange.png]

[Image: systemshock.png]

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  some my new VX sprites
Posted by: TheoAllen - 02-06-2010, 11:22 PM - Forum: Resources Database - Replies (5)

long time no see...
I'm lil brother of earthboy
And I tried to be a spriter since 2 weeks ago (maybe)

here my new sprite...

This is my first
[Image: shadow10.png]

my second sprite
[Image: allen_10.png]

my third sprite
[Image: adrian10.png]

my fourth sprite
[Image: annie_10.png]

EDITED:
My hair shading technique.
[Image: hair_s10.png]

I'm just only have 4 sprites at now.
And I'm not fluent in english too

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  Edited Sprites
Posted by: Phantasma - 02-05-2010, 07:10 PM - Forum: Resources Database - Replies (18)

My collection of custom sprites that you are free to use (though some of them are kind of dated now). Please give credit, though.

A fox girl. Can be used on her own, but mainly acts as a base so that you can add the tail/ears to other sprites:

Content Hidden

Cloaked vampires. A simple edit, but useful so that you don't have to do it yourself. Gives you vampires that can go out during the day:

Content Hidden

A Fiendish race. Good for games where you can pick your race. Comes with a male and female sprite:

Content Hidden

An Avian race. Also good if you want to pick your race. Comes with a male and female, though they look pretty similar:

Content Hidden

That's about it, for now. I have lots of other races, but they never got finished. Maybe if I complete them someday I will post them here.

Oh, and I'm open to requests I guess, as long as they aren't too hard and you are willing to wait.

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  Some Recolors for RMVX
Posted by: chorrol - 01-30-2010, 12:36 PM - Forum: Resources Database - No Replies

Hello.
I decided to put up some recolors for RMVX the get a little reputation here.Cheery

UPDATES:

30/1-10
A little more human than usual

Content Hidden

That's it for now!

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