looking for day/night/weather scripts: - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: looking for day/night/weather scripts: (/thread-4758.html) |
looking for day/night/weather scripts: - Ahzoh - 07-31-2013 I'm looking for a few scripts, notably a day and night system/weather system too and a script that allows you to auto-install fonts, or a least allow the game to acess it without need to install it, it would even be better if it didn't need to be installed at all. the auto font would be for my custom made font/alphabet i already made... thanks if you got any of these scripts RE: looking for day/night/weather scripts: - DerVVulfman - 07-31-2013 Hey, dude. I made my own day/night system, which you can find (HERE). It can be tied with the classic Weather Script by ccoa (found (HERE)). Also, we have the Forum Scripts Listings, a categorized index of the scripts we have in the forum. It is stickied in the Scripts Database. RE: looking for day/night/weather scripts: - Ahzoh - 07-31-2013 is there a script for making the screen look like flipping or something? you see I kinda had this idea for when my player enters this space-like dimension, and I could have tiles going like or on the side like walls. so is there a script that could make it look like he could walk on walls per se? or rather flip the screen so wall become ground...? see I would have a spacey dimension thusly described: "Shortly after entering the portal, Sevrok and Tanas found themselves in Akrideas, The Psynecerion Home Plane. This plane was surprisingly not empty, as there were numerous glowing gravity tiles that are found in every which way. It was like normal space; there were stars, galaxies and the like, but they could see off in the distance the mighty Augment Core, a planet as billions of times larger than the largest of stars you could find in your universe, and it was made of molten Augmentium. Sevrok took a step forward and could feel the gravitational pull of the huge molten rock, even though they were light years away." |