Making Forest Maps with the Random Map Generator - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: Making Forest Maps with the Random Map Generator (/thread-4962.html) Pages:
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Making Forest Maps with the Random Map Generator - ShadowIce - 01-26-2014 Hi, @DerVVolfman, thanks for fixing that. Is there a way you can maybe create a demo of an outside forest, mountain, and castle, using the same demo? Thanks! * Split off from the Random Map Generator Script. Asking for assistance in its use to make maps, not solving problems or the like. RE: Random Map Generator Script - MechanicalPen - 01-26-2014 A forest won't really work with this system, unless you use RPG Maker VX's forest autotiles. Mountains and castles will work just fine however! I need to learn how to use this system for my project anyways (I HATE mapping; might as well make the computer do as much of it as possible), so I think I'll try my hand at making an updated demo. With VVulfman's permission of course. EDIT: Perhaps not. I'll work on a how-to though, if I can find the time. [split] Random Map Generator Script4 - ShadowIce - 01-26-2014 Yes PLEASE, MechanicalPen! PLEASE do an upgraded demo, 1 map of each type of terrain. forest, village, town, castle town, etc. The problem with this script (which NEEDS to be fixed), is the fact that you MUST have a ceiling and you MUST have a floor. What if I wanted to create an OUTDOOR forest that HAS no ceiling? Or a sky chase which is only in an airplane? You get the gist. Do it, and I will mention you in the credits. I will also give you a free full version copy of my game once I complete it + all upgrades free for life! :) RE: Making Forest Maps with the Random Map Generator - MechanicalPen - 01-27-2014 You can actually leave out the bits you don't want. up to and including have no floor, and collision tiles to run into. A forest in this script won't really work, unless you maybe maybe a randomly generated path, and have trees as randomly placed events (this would probably lag a lot.) Mostly I've been trying to figure out how I can create rooms with this system, as opposed to hallways (clumping relays together seems to work) I forget, is there a script out there that can make an event delete itself? (I know about "erase event' but does that stop it from taking up memory/cpu cycles?) RE: Making Forest Maps with the Random Map Generator - ShadowIce - 01-27-2014 If you could somehow make it randomly create a forest, @MechanicalPen, I'd be greatful! RE: Making Forest Maps with the Random Map Generator - ShadowIce - 01-28-2014 Small bump RE: Making Forest Maps with the Random Map Generator - ShadowIce - 01-29-2014 Bumpety bump... RE: Making Forest Maps with the Random Map Generator - DerVVulfman - 01-29-2014 Typical requests within most forums suggest a 72 hr wait between bumps. RE: Making Forest Maps with the Random Map Generator - ShadowIce - 01-31-2014 It's been 72+ hours, so... Bump RE: Making Forest Maps with the Random Map Generator - MechanicalPen - 01-31-2014 Okay okay. If you really want it that badly, I'll show you. Edit: Here we are. http://www.2shared.com/file/J5vRaQvF/RandomForest.html |