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    Thread: [Ask]how to make our own Tileset ?
Post: [Ask]how to make our own Tileset ?

hello everyone how are u today ? I have some question here. i tried to make own tileset using corel draw. i have fix the size per block by 32x32 pixel but when i implem the tileset to RM i have som...
felicalexa General Support 2 5,784 05-26-2012, 02:58 AM
    Thread: H-Mode7
Post: RE: H-Mode7

after i read the instruction before use from mr. MGC, i almost understand How tu use this Art. Thank you Mr MGC & Thanks Everybody :)
felicalexa Scripts Database 395 654,760 05-25-2012, 07:15 PM
    Thread: H-Mode7
Post: RE: H-Mode7

Taylor Wrote: (05-24-2012, 06:09 AM) -- This is not really the topic to ask, but it's because of anti-aliasing. You'll either need to use an aliased brush, or save it as a 32bit PNG. -- Thanks, La...
felicalexa Scripts Database 395 654,760 05-24-2012, 06:26 AM
    Thread: H-Mode7
Post: RE: H-Mode7

finalholylight Wrote: (05-24-2012, 04:49 AM) -- @felicalexa: about character move up down,go to tileset option and turn on "bush flag" on grass tile. -- ooh i see that tile is rough grass, 1 problem ...
felicalexa Scripts Database 395 654,760 05-24-2012, 05:46 AM
    Thread: H-Mode7
Post: RE: H-Mode7

hello all im new in this forum and newbie. nice work to Mr Mgc. I have a problem with H mode7. Here's the SS. http://img337.imageshack.us/img337/7153/51550942.jpg (http://imageshack.us/photo/my-im...
felicalexa Scripts Database 395 654,760 05-23-2012, 09:30 PM