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Thread: [Ask]how to make our own Tileset ?
Post: [Ask]how to make our own Tileset ?
hello everyone how are u today ?
I have some question here.
i tried to make own tileset using corel draw.
i have fix the size per block by 32x32 pixel but when i implem the tileset to RM i have som... |
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felicalexa |
General Support
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2 |
5,784 |
05-26-2012, 02:58 AM |
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Thread: H-Mode7
Post: RE: H-Mode7
after i read the instruction before use from mr. MGC, i almost understand How tu use this Art.
Thank you Mr MGC & Thanks Everybody :) |
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felicalexa |
Scripts Database
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395 |
654,760 |
05-25-2012, 07:15 PM |
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Thread: H-Mode7
Post: RE: H-Mode7
Taylor Wrote: (05-24-2012, 06:09 AM)
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This is not really the topic to ask, but it's because of anti-aliasing. You'll either need to use an aliased brush, or save it as a 32bit PNG.
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Thanks,
La... |
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felicalexa |
Scripts Database
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395 |
654,760 |
05-24-2012, 06:26 AM |
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Thread: H-Mode7
Post: RE: H-Mode7
finalholylight Wrote: (05-24-2012, 04:49 AM)
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@felicalexa: about character move up down,go to tileset option and turn on "bush flag" on grass tile.
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ooh i see that tile is rough grass, 1 problem ... |
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felicalexa |
Scripts Database
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395 |
654,760 |
05-24-2012, 05:46 AM |
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Thread: H-Mode7
Post: RE: H-Mode7
hello all im new in this forum and newbie.
nice work to Mr Mgc.
I have a problem with H mode7.
Here's the SS.
http://img337.imageshack.us/img337/7153/51550942.jpg (http://imageshack.us/photo/my-im... |
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felicalexa |
Scripts Database
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395 |
654,760 |
05-23-2012, 09:30 PM |