02-04-2010, 01:51 PM
really cool that you did that, ty. But I think a few skills are not working properly, for example the "once more" skill (Battlers standing still, nothing happens after that). I thought I could write any skills in the passive skills script ( PASSIVE_SKILLS_IDS = [80,81]). But if I put the ID of an Reflect Skill in it this doesn't work, so has it to be special defined? It should be working basicly like this: You have Reflect and Reaction as passive skills defined means, that you have always set this skill active (if you activated it in the skill activation system). Like an armor with auto state.
Also the skills which are working properly are working great and I will use them also^^
ty
EDIT: Also it messes up a little bit your battle system I think (evasion is too high, other algorithm)
Also the skills which are working properly are working great and I will use them also^^
ty
EDIT: Also it messes up a little bit your battle system I think (evasion is too high, other algorithm)