02-15-2010, 12:56 PM
Try this:
- to reduce the filling speed, you can insert a "@wait_count = <some number>" at line 148 of "CTB by Charlie - BattleReport";
- to add sound you can add a "Audio.se_play("Audio/SE/<name of the sound>", 100, 100)" just after that.
The positions of the atb bars cannot be easily changed as they are "associated" to the sprites and not to the battle-status window. That's something I could work on for future releases, but I'm busy with other stuff now.
- to reduce the filling speed, you can insert a "@wait_count = <some number>" at line 148 of "CTB by Charlie - BattleReport";
- to add sound you can add a "Audio.se_play("Audio/SE/<name of the sound>", 100, 100)" just after that.
The positions of the atb bars cannot be easily changed as they are "associated" to the sprites and not to the battle-status window. That's something I could work on for future releases, but I'm busy with other stuff now.