Stats Generator
#1
Stats Generator
Version: 4.0


Introduction
This script emulates the database's generate curve feature, so that you can define a starting value for a stat (at the minimum level) and a maximum value (can be over level 99, if you wish) and the growth (expressed as a ratio of early and late growths) and this script will generate the values for every level. This demo also comes with my Limit Breaks script so that you can break the limits and still generate a curve for that fits it.


Features
  • Can be used with stats over 999 and 9999 for hp/sp
  • Can be used with break level limit scripts
  • A bit more advanced growth formula than the database (Uses a minimum and maximum level and now a middle level)


Demo
Download Here


FAQ
Note: Permission granted by Trickster to post:
Quote:And if you post what you have now of my stuff then you don't have the latest versions. I'm too lazy/busy to post stuff.
As this is his material, it is deletable upon his request. Due to his current absense, no support is available. Please do not PM or eMail him for support.


Compatability
SDK compliant
Requires Method and Class Library V2.x or greater


Credits and Thanks
Prexus for pointing out the bug with V1.0


Author's Notes
I created this script out of a bit boredom and curiousity

Bug with the Database's Function


Terms and Conditions
Hey, I posted this publicly. You can use it. What do you expect? But if you do use it, I do expect you to spell my name correctly in your game. And yes you can use it in commercial games too.
Reply }


Messages In This Thread
Stats Generator - by Trickster - 03-02-2008, 06:52 AM

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