03-01-2010, 06:01 AM
er... yeah, player touch will freeze you until it gets an input >.>;
You could make it a PP event that sets some variables to the palyer's X and Y values when they push the button, then triggers the event if the player's coordinates are right below it?
You could make it a PP event that sets some variables to the palyer's X and Y values when they push the button, then triggers the event if the player's coordinates are right below it?