Two-Handed Weapons
#1
Two-Handed Weapons
by RPG Advocate
saved from Phylomortis.Com


This script adds functionality for two-handed weapons. When a two-handed weapon is equipped, the equipped shield will be unequipped. When a shield is equipped while a two-handed weapon is equipped, the weapon will be unequipped. The stat changes shown in the left window reflect this. Additionally, this script makes it so that the weapon or shield that will be unequipped is shown in a partially transparent color. To declare a weapon as two-handed, add its ID number to the "$game_system.two_handed_weapons" array.

Note: If simply copied as directed, this script will mess up the Advanced Equip Window script. This script can be used with the Advanced Equip Window script, but you will need some understanding of how the code works in order to know how to merge thetwo together. It is your responsibility to understand this, so please don't bug me about it


Script
Two-Handed Weapons
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Messages In This Thread
Two-Handed Weapons - by RPG Advocate - 03-03-2008, 06:14 AM
RE: Two-Handed Weapons - by KasperKalamity - 07-07-2013, 02:41 AM
RE: Two-Handed Weapons - by DerVVulfman - 07-07-2013, 03:52 AM

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