02-13-2010, 07:49 AM
say what you will but the fact that the buildings are sometimes so large that the last few tiles are shunted down a row speaks pretty loudly of a spritesheet adapted to a fixedwidth tileset. an original spriter wouldn't waste so much space that it's necessary.
but I also see a lot of cut corners that wouldn't have cut it in an actual game, so I'm gonna say this is maybe 75% edit.
but I also see a lot of cut corners that wouldn't have cut it in an actual game, so I'm gonna say this is maybe 75% edit.