After Battle Stat Increase
#1
ParaDog's - After Battle Stat Increase
Version: 1.40
Originally designed by ParaDog, posted at http://2d6.parasite.jp/

Also contains the original Japanese version.

Introduction
Translated from the original Japanese code, this script allows your battlers to increase their stats (HP/SP/Str/Dex/Agi/Int) after battle depending on the actions that they've taken against enemies.

Features
  • Get stat bonues after battle
  • Adjustable stat growth rates based on weapon/skill element
  • Togglable windows
  • Show Battle Animations to highlight who gets bonuses

Screenshots
[Image: sts_up.jpg]
Original Japanese Screenshot.
Note the battle animation over Aluxes who gains some points.

Demo
ParaDog's ATB v 2.61

Script
After Battle Stat Increase (Japanese Version)
After Battle Stat Increase (English Translated)
and
After Battle Stat Increase (RTAB Compliant Edit)

Instructions
When using this system, it is recommended that this script be placed below your custom battlesystem... ParaDog's to be specific.

Nearly everything else is in the script and described well(regardless of Babelfish).

Compatibility
Designed by ParaDog to use with his battlesystem, but tested sucessfully with the Default battlesystem.

Credits and Thanks
To ParaDog... obviously... for creating this excellent system, and Babelfish... yep... babelfish... for translation purposes.

Terms and Conditions
Right Here
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Messages In This Thread
After Battle Stat Increase - by ParaDog - 03-04-2008, 04:26 AM

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