03-13-2010, 11:27 PM
It might be a good idea to give the loser a small bit of UP, so they won't find themselves in a dead end kind of position (they lose, get no UP, can't upgrade equips at all which results in them losing again etc).
As for how to determine UP for the winner, how about basing it on the total level of the enemy party?
Like: 100 UP x total level of enemy party... or something like that.
As for how to determine UP for the winner, how about basing it on the total level of the enemy party?
Like: 100 UP x total level of enemy party... or something like that.