Élan: Reign of Catastrophe (DEMO - 8/11/13)
#1
SEEKING: RGSS SCRIPTER

[Image: ELANLOGO-1.png]
STORY


A foul wind arises from the depths of Nadir
Where harmony is ruled by the elemental dieties
Until one fateful eclipse

A curse thought to be banished forever
A family is torn apart
The elemental descendants awaken
Will the Underground Kingdom become one with Nadir?

Will he take fate by the hand
or will fate drag him under?

Without any regrets in his heart or mind
Anare sets off on a timeless journey
To put an end to the reign of catastrophe!
MORE...

http://elanpedia.wikia.com/wiki/Elan:_Reign_of_Catastrophe


CAST

Anare
[Image: anake19.png]

SCREENSHOTS
[Image: book.png]
[Image: cuscohome.png]
[Image: kenduel.png]
[Image: pitaya-1.png]
[Image: equipstrike.png]
[Image: rupicolastrike-1.png]
[Image: striketwice2.png]
[Image: ruipicolaflutter.png]
[Image: techniques.png]
[Image: graveldigpa.png]
[Image: graveldigpa2.png]
[Image: hexi.png]
[Image: manturanumb.png]
[Image: cutscene1.png]
DEMO
TBA

MUSIC

CREDITS
DEVELOPER: CRIS RYAN
MUSIC COMPOSER: KENTO IWASAKI
CHARACTER ARTIST: MAGANDA PACHECO
RGSS SCRIPTERS: MECHANICALPEN, DERVVULFMAN, ATOA, CCOA, MGCALADTOGEL, YEYINDE, RATAIME, NEAR FANTASTICA, SEPHIROTHSPAWN, TRICKSTER, MOGHUNTER, ZERIAB, GLITCHFINDER, JANRAE MENDOZA, GUBID, PK8, CHARLIE FLEED, JMSPLDNL, FUKUYAMA, DUBEALEX, WACHUNGA, XEROVOLUME

Reply }
#2
(05-09-2013, 10:31 PM)GLaDOS Wrote: Man, I love the graphics, props to you for making custom ones. The style reminds me of Zelda, wind waker. :)
Thanks so much!
It's a lot of work, but very redeeming in the end. :)
MODE7 really helps the game come to life.

The drawing style is a lot different now, I recruited a friend to do all the new concept art:
[Image: YOKOconcerned.png]


I remember back in the day there was a cel-shaded MMORPG coming out called "WIKI" and it got shut down for trespassing copyrights for Legend of Zelda: Wind Waker. I am not looking to do that, and confident that even with a new style this game has potential to be just as good if not better than any handheld Zelda game. ;)

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#3
I have to agree, the graphic style is really nice and unique. Keep it up!
[Image: 76561198077561206.png]
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#4
I guess that makes me the +2, I agree the game looks really nice.
There's not much we can tell about the story or game-play yet so I can't comment on that. Let's hope it all works out well!!
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#5
Look for programming help? What sort of programming help are you looking for?
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#6
looks amazing! I think it is going to be one of the best RM games ever, man!
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#7
Insofar as the graphic style you pulled off... NICE! Though I haven't really tried Zelda Windwaker, it certainly reminds me of the Cel Shading of Ōkami.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
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#8
(05-10-2013, 04:25 PM)MechanicalPen Wrote: Look for programming help? What sort of programming help are you looking for?
I am mostly looking for heavy edits of certain scripts.

Programming in new features to the battle system I'm using, making sure all the animations work smoothly.
Also looking to create a new item/skill equip system integrated into the menu.

I've done a lot of edits myself so far, but most of the important ones I need to do I can't... I'm pretty desperate!
If your interested let me know and I can go into more detail.

(05-10-2013, 01:18 PM)MetalRenard Wrote: I guess that makes me the +2, I agree the game looks really nice.
There's not much we can tell about the story or game-play yet so I can't comment on that. Let's hope it all works out well!!
Thanks so much! Very cheery
Inspires me to keep going with the pixel art.

The story is a little complex, as you get a perspective from every character in the story, but in the end its about the putting an end to an imbalance in nature that could cause the world's downfall. Its unique in the way that it uses various mythology stories and entangles them together into an original story with original characters.

I will be releasing a demo as soon as I get the battle system good enough to "pass".

(05-10-2013, 10:21 PM)DerVVulfman Wrote: Insofar as the graphic style you pulled off... NICE! Though I haven't really tried Zelda Windwaker, it certainly reminds me of the Cel Shading of Ōkami.
This is extremely flattering coming from you! @_@
The feel of the game is more "A Link to the Past" but its hard to compare it to other games, it really has its own feel, style, etc.
For example the soundtrack is very electronic, melodic, and even has a DnB feel to it, similar to Aphex Twin or Venetian Snares.
Really looking forward to getting this to come to life.

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#9
https://soundcloud.com/elanofficial

Here is a taste of some of the music, be sure to check out my new SoundCloud with a couple original tracks! Will be uploading more the more progress I make with the game. :)

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#10
The music's cool, it could really use a new face though. There's little you can do if you don't have the tools for, or know much about music so don't worry too much. What's your intention for this game? Will it ever be commercial? If not then you can get away with the midi-music.
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