03-14-2010, 12:41 PM
And that was my suggestion. My other suggestion is careful playtesting.
As far as playing goes it's generic. Not bad but not good either. But I guess that's what you were going for. The cave bridge puzzule was quite interesting but unfortunately there's some passability issues involved there that make the game unwinnable. You can't walk on the squares I circled in red.
About your chest not being visible problem, it's possible that the top of the cliff is on top of it. Try hitting the 'always on top' checkbox on the event or something.
As far as playing goes it's generic. Not bad but not good either. But I guess that's what you were going for. The cave bridge puzzule was quite interesting but unfortunately there's some passability issues involved there that make the game unwinnable. You can't walk on the squares I circled in red.
About your chest not being visible problem, it's possible that the top of the cliff is on top of it. Try hitting the 'always on top' checkbox on the event or something.