CTB - A Final Fantasy X-like Battle System, Version 3.2
adrienk Wrote:I have officially fixed everything. the issue was: FF7 script. so basically everything is fixed now.

BUT:

When fighting enemies they do not die (they do not disappear when killed).
I have uploaded a sample of my project still under the same name you gave it with all default scripts plus a few extra.

My Sample Game - SAFE DOWNLOAD
>>>Animated Battlers<<<

> 1 - Configuration

> "TRANSPARENCY CONTROL CENTER"

> Line 311: MNK_TRANSLUCENT_ENEMY

The numbers inside the [] box are 1 and 9, meaning enemy id 1 and 9 will be transparent/double sprite. Delete those numbers and all should be fine.
Reply }


Messages In This Thread
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by AGAFURO - 03-26-2010, 05:47 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 263 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 2,166 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 94,819 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 7,436 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,849 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 6,094 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 6,987 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 14,323 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 7,719 12-01-2019, 06:11 AM
Last Post: kyonides
   ZLSL's Battle Portraits DerVVulfman 4 7,525 11-12-2019, 04:10 AM
Last Post: DerVVulfman



Users browsing this thread: 21 Guest(s)