04-17-2010, 10:49 PM
Very nice stuff Kread-EX ;D !
I didn't read everything, but from what I tried there seems to be a really annoying bug. When an actor dies and gets rezed (yeah, rezed), this actor can't do anything anymore.
Also, just a little critic on the configuration part.
I just thought this might be easier to configure this way for the Skill Hits part :
I just felt like this was unnecessary configuration, but meh, it's not killing anyone I guess. :p
I didn't read everything, but from what I tried there seems to be a really annoying bug. When an actor dies and gets rezed (yeah, rezed), this actor can't do anything anymore.
Also, just a little critic on the configuration part.
I just thought this might be easier to configure this way for the Skill Hits part :
Code:
# Hit number for skills.
# Format: when Skill ID then #nb of hits. Default is 1.
def self.skill_hits(skill_id)
if HitTimings.include?(skill_id)
return HitTimings[skill_id].size
else
return 1
end
end