05-16-2010, 05:30 AM
Quote:# The RTAB_CONNECTED value is a switch that informs the script whether or not
# the RTAB script (Connected Attacking) is in use. While RTAB itself is auto
# detected, Connected Attacking is not and this switch is a necessary evil.
The demo sports the RTAB battlesystem and thus required a switch with a true/false setting. Set RTAB_CONNECTED in the script to 'false' and your problem is solved.