06-11-2010, 06:31 AM
habs11 Wrote:Hey Charlie, I found a small glitch in your party switcher. In the party switch scene, you cannot put characters into blank spaces in your party. For instance, let's say you have a total of 6 members in your party. Then there comes a point where you have to split into two 3 member teams. When all 6 members get back together, there is an empty spot for the 4th member of the party. If you go to the switch party screen, you only can replace the people that are in your party, limiting you to only 3 members. I tried it on your demo(removed on of the characters) and it was the same. I ran into this bug when I had my main character go solo, then brought up the party switch screen and he was the only one that could be replaced, and I couldn't fill the remaining 3 spaces. I looked through the forum and didn't see this yet, so sorry if you have already addressed it and I missed it. Thanks for your help.
I'm sorry, I don't see this problem.
I my demo:
1. I tried to remove the three additional actors in the party, that is Hero, Alexa and Sapphire.
2. I opened the switch screen, to see that Rain was the only actor in the main team, with the phoenix as a backup actor (available in battle).
3. I added the three actors back in the party.
4. I opened the switch screen and everything was ok. Four actors in the main party, one as backup.
I did everything with the standard add/remove actor event commands.
Zarox Wrote:Hey^^
Sorry if I'm bugging you, but when do you release the next version?
I don't know.
wonderjosh Wrote:I'm using Raziel's Chrono Trigger CMS and recently applied this CBS script, but now when I go to open my menu, I get this:
I've attached the appropriate script here, so if someone could help me out, that would be great! I love both so I'd like to use them both!
Also, on a side note, I was wondering if anyone knew how to change the enemies into static, non-animated battlers? I kind of want to keep them simple and I'm not sure how to change it after looking it over many times.
Help on these would be awesome!
Thanks
UPDATE:
Ok, so I figured it out. I just had to move the CMS script above the CBS script. But now my items window in the menu screen is all weird? I think it's because the item menu in the CBS is modified, so it also modifies it for the CMS too. If there's a way to keep the CBS item window sized the way it is but when out of battle have the item window set to default, that would be sweet.
Or just be able to keep it at the default and figure out how to adjust the window size for battles. Any help would be appreciated! Thanks!
The new version will use a custom Items window only during battles, leaving the menu one unchanged.