06-12-2010, 04:04 PM
I guess you could make your Analyze skill activate a common event in which you use a Call Script command with this: $game_troop.enemies[$scene.active_battler.current_action.target_index].show_hp_bar = true.
In this case, you would have to comment out the part of the code you wrote in your post.
In this case, you would have to comment out the part of the code you wrote in your post.