07-01-2010, 02:14 PM
yeh, i didnt touched in any script file from yours except the configuration ones, and it just doesnt work on enemies range attack, as i showed you, i used the ranger enemy ID inside [ ], and the only thing they have set in their database is 'Attack', do i need add some special 'State' to make enemy be considerated ranged?
EDIT: i just tried it on your demo, and it doesnt work..., i went to that code line (wich ur demo is [] and i changed to [1] (ghosts) and when i fight them, they stil move toward me ..., so is this some script bug?, or did anyone actualy tried fight Enemies as range fighters attackers?
EDIT: i just tried it on your demo, and it doesnt work..., i went to that code line (wich ur demo is [] and i changed to [1] (ghosts) and when i fight them, they stil move toward me ..., so is this some script bug?, or did anyone actualy tried fight Enemies as range fighters attackers?