05-09-2009, 07:22 PM
That happened to me too, but I fixed it. All I did was copy this line
into Scene_Load under this line And it works! I thought it was just a problem with not being compatible with something else though.
Code:
for ew in $game_party.enhanced_weapons
if ew!=nil
$data_weapons[ew.id]=ew
end
Code:
$game_map.setup($game_map.map_id)
My partner in crime = TREXRELL