CTB - A Final Fantasy X-like Battle System, Version 3.2
#50
Thanks for the reply. I see your point about not wanting to sink a lot of time into a unknown project so that is ok. I guess I'll just have to wow you with chapter 1 and maybe then you will would more willing to crunch the code for me.

As for the formula for SA points, I don't have an exact idea right this moment. Ideally some sort of formula which I could adjust so I could test it out and change things. My ideal mark is one full bar out of every 3 to 4 actions given that the character does something to gain SA points every action. I like a more offensive style of play so I will have the SA set to fill from damage done by the characters.

Over all I'm going to amend my ideas for the first part to only one SA bar (Stunt bar) and I will just come up with some interesting abilities for each character instead of the multiplier. They won't be overwhelmingly powerful because I want them to be used frequently but with thought toward tactics instead of spamming an uber move. Possible ideas will be an Essence regen (Essence = MP), super block, and some attacks like a double attack possibly.

So any help with a SA point formula would be great and I'll be out of your hair until I have something to show.
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Messages In This Thread
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by Hasdiel - 03-28-2009, 03:59 AM

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