These include item shops, custom inns, crafting halls or other niceties.
Stores and Inn Systems: A-Z
Advanced Shop Status Window
by RPG Advocate (unknown date)
This script upgrades the window that shows whether characters can equip the item selected in the shop goods
Buy-Only and Sell-Only Shops
RPG Advocate
This script lets you call shops that only allow buying or selling. The default shop type is a normal shop that allows both buying and selling. To get a shop that only allows buying or selling, you need to directly change the value of the variable $game_temp.shop_type using the "Script" event command. Valid values are 0 for a normal shop, 1 for a buy-only shop, and 2 for a sell-only shop. $game_temp.shop_type will automatically be changed back to 0 once the shop is cancelled.
Final Fantasy Tactics Advance Shop System
Mac (March 7, 2008)
Hello everbody and welcome to the Final Fantasy Tactics Advance Shop, i have recently just upgraded and messed around with it to make it look even more like the FFTA shop, there is still quiet a bit more to do but i have almost completely finished it, but to finish this completely i'm going to have to create my own skill equipment system -_-...a challenge! ^_^
KDirtyShop
by Kyonides (December 28, 2023)
This script allows you to alter the normal behavior of the shop scene.
Now you can trigger a Common Event that makes the shopkeeper ask for some extra money before allowing you to purchase or sell any item there.
KGetRefund
by kyonides (November 17, 2022)
Have you ever considered implementing a refund badge like feature in your RM games?
Well, now you can do it!
KGlobalShop
by kyonides (January 24, 2021)
Normally any in game shop would only offer products or let you sell something to get rid of that nasty junk that has been filling your bag for quite some time. This script wants to allow you to sell them to a Global Shop. By global I mean it's a shop event you usually create but it won't eat the items you sell there as a hungry monster. Instead it will keep them and they will be available for other gamers.
Yes, my dear game developers! This is all about letting you exchange items between game saves!
KMarket XP
kyonides (October 13, 2012)
This script lets you recreate up to some point what a hero should experience while shopping at a supermarket. Instead of just viewing a long list of available items, weapons and armors, you can now check the shelves, read the product's name and pick a number of them.
KSkill Shop XP
kyonides (July 5, 2015)
Initial beta version (December 1, 2012)
Perhaps you wanted to allow players to choose what optional skills their heroes could learn by means of using some sort of item instead of just leveling up as usual. Well, this script makes it possible. You may either let the hero learn a skill they would normally learn at, let's say, level 50 whenever he or she has enough gold to make the purchase at a Skill Shop. Even traditional shops may turn into normal + skill shops. You don't want all heroes to learn other classes or jobs skills but want to let Alex learn a low level healing skill, you can do that!
KUnitsBank
kyonides (August 6, 2017)
This script is an add-on for my main KUnits XP, VX and ACE scripts, it provides many features available in some banking systems for XP, but it sure does look hotter if compared with them.
KustomShop
by kyonides (January 11, 2024)
Change the way your shop looks and even make it a purchase only store!
Or change the percent your heroes will get for selling their items!
Fine. Let them get a discount as well but don't spoil them too much!
KWorkshop XP VX
kyonides (January 8, 2018)
This is just another crafting system script, well, it also lets you reforge broken weapons and lift any curses found on them. I hope some of you might like it...
KyoDiscounts
kyonides (November 7, 2016)
This script allows you to setup a discount card and coupon system in your project so every time the player visits a store he or she may get a specific discount on a certain item available at the time. This benefit the player might get then depends on the percentage defined in the corresponding discount item price in the Item database tab.
KyoPrizeShop XP Mangostan
kyonides (August 12, 2015)
This script allows you to open point exchange stores. If you have visited a fair or have played games like Pokemon where you could earn points at a casino, then you know what I'm talking about here. Players may get either gold, items, weapons, armors or skills at the store.
KyoGemBoost XP
kyonides (December 28, 2017)
Just lets you increase your hero's stats by crafting and setting special gemstones.
KyoShop Gems
kyonides (February 17, 2010)
This is a completely modified / extended version of the KyoShop Goods XP script.
KyoShop Goods
kyonides (February 13, 2010)
This Plug 'n' Play Scene_Shop / Window_ShopBuy mod lets you include all those items, weapons and armors you've sold during gameplay unless they're out of stock, meaning you bought them back... All items you included in any shop event are still available as usual.
Meph's Cooking System
by mephistox (July 27th, 2009)
Well, I saw a lot of Crafting, Alchemy, etc...Systems, but I didn't like any of those. (maybe the Lionheart....but not at all). I wanted a cooking system, where you can select the ingredients, the utensils, the recipe pot,.. all of all. so i created this long time ago, now it's time for you, to know it.
Miriam's HandiCrafts!
DerVVulfman (June 8, 2012)
Based initially on Prexus's Crafting system, known or recognized under the name of PrexCraft, this system takes an evolutional jump. With Miriam's HandiCrafts, you can let the player deal with learning recipes and create items him/herself, or go to an NPC who may have a few recipes that they may know and pay the NPC for the services.
Multi-Slot Store Patch
DerVVulfman (March 13, 2007)
This is a patch for the users of Guillaume777's Multi-Slot Equipment Script. It replaces the def refresh of the SHOP_STATUS window to reflect the changes made by Guillaume777's system.
MultiSlots! Store Patch - Advanced Shop
DerVVulfman (March 8, 2008)
This script is a simple patch for use with MultiSlots! It allows you to see multiple weapon or armor slots in the actor's equipped window instead of the generic one-slot system.
OBLIVION-TYPE FURNITURE STORES
DerVVulfman (January 17, 2018)
Have you ever wanted to 'buy' a house and then add some furniture? Are you a fan of a game by Elder Scrolls that actually lets you buy and furnish a place to dwell. If so, this may be for you. This script will not actually let you buy a house. But it will give you the tools to le t store owners sell you furniture. With this script and its required essentials, your player can go and buy bedroom furniture just by shopping at the local store. And when he buys it, it's already delivered.
Skil Shop
Legacy (February 26, 2009)
This script enables you to have a shop you can buy/learn skills from.
Skil Shop
Trickster (January 7, 2007)
This script allows you to setup skill shops which sells skills. You may have requirements to purchase/learn the skill, such as: amount of exp, exp cost, gold, level, class, other skills.
Skyla's Unique Item Shop
DerVVulfman (January 17, 2018)
This script allows you to include unique items into the inventory of select stores, whether they be weapons, armor, or general goods. These items can be bought once... and only once. The moment they have been purchased by the player, they disappear from the shop's inventory permanently. Not only that, but any and all shops that were setup to carry that 'unique' item are subject to the item being removed from their inventory.
Store Goods Wipe
DerVVulfman (January 17, 2018)
This script is just something I cobbled together to erase the contents of a store's inventory before it is called. This is a useful script if the end-user is adding inventory itsms of their own and wishes to have only their goods rendered.