03-08-2011, 07:18 AM
Yea I found that too, unfortunately there is no Actor Cloning System on Planted Fleed, I don't know if it has just been lost or what?
Would anyone be able to tell me how to create a new section like Actors in the save file?
This seems to be how the entire actor Class is added to the Actors array
from what I can tell from Actors, I would have to at least have these two sections correct?
Anyways I am pretty much looking for the easy way to do this, but it seems like there may not be an easy way. ya can check out my post about this subject, and what I am really trying to do here
Would anyone be able to tell me how to create a new section like Actors in the save file?
This seems to be how the entire actor Class is added to the Actors array
Code:
#==============================================================================
# ** Game_Actors
#------------------------------------------------------------------------------
# This class handles the actor array. Refer to "$game_actors" for each
# instance of this class.
#==============================================================================
class Game_Actors
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize
@data = []
end
#--------------------------------------------------------------------------
# * Get Actor
# actor_id : actor ID
#--------------------------------------------------------------------------
def [](actor_id)
if actor_id > 999 or $data_actors[actor_id] == nil
return nil
end
if @data[actor_id] == nil
@data[actor_id] = Game_Actor.new(actor_id)
end
return @data[actor_id]
end
end
Code:
def initialize(actor_id)
super()
setup(actor_id)
end
#--------------------------------------------------------------------------
# * Setup
# actor_id : actor ID
#--------------------------------------------------------------------------
def setup(actor_id)
...
from what I can tell from Actors, I would have to at least have these two sections correct?
Anyways I am pretty much looking for the easy way to do this, but it seems like there may not be an easy way. ya can check out my post about this subject, and what I am really trying to do here
Code:
http://www.hbgames.org/forums/viewtopic.php?p=826676