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 [RMXP] Showing skill gained by leveling up on battle result
#1
Hello!

Not sure i'm in the right category for what i'm about to ask so sorry in advance if I've missplaced my thread.

After two days of debugging and playtesting I've finally fixed 99% of all the script in ompatibility and problems on my project except one little thing :

I can't find a working way to show the skill learned by my actors when they level up in a battle.
I've tried most (if not all) the "battle report" script I could find on the web to try to resolve that, I've tried to mix them together, to edit them, but none seems to work and/or don't break other things on my game.

The battle report script who've worked the best was "Easy LvlUp Notifier" by Blizzard, the leveling up and the EXP gained was shown but the skill gained on level up wasn't working at all.
Next I've tried to play around with was "Level Up Box" by Akxiv but again another problem, it was making my character level up another time on the next battle won and after hours of research I haven't been able to find why it was acting like that.

So if anyone have an idea of how I can fix all of this, that would be great.


Here you can find the script i'm currently running on my game :
Content Hidden


Tldr : I have tried tons of Battle Result Windows script and find none who work with my project to show after a battle a level up message and the skill gained by the characters.


Thanks in advance for reading!
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#2
If the "Easy LvlUp Notifier" by Blizzard was the best... supply a link?
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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#3
(05-04-2021, 03:37 AM)DerVVulfman Wrote: If the "Easy LvlUp Notifier" by Blizzard was the best... supply a link?

I wasn't sure if posting a link from a "concurrent" forum was allowed Oops!
Been like 10 years since I've signed up on a forum so I'm walking a bit on eggshell to not break any rules ahah 

You can find it : Here
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#4
True, there are some forums that do disallow hot-linking.  One of which is the forum that created all the KGC scripts such as the KGC Limit Break or KGC Item Grouping scripts.  However, Chaos Project doesn't have such issues.

 (Shameless Plug Laughing ) I always recommend reading the forum's rules page and/or terms of use policy.  This, even if in another language like Japanese. Our rules and terms are simple, direct and grant our users a nice degree of freedom.

And thankfully, the post which you linked to offers its specific terms of condition which gives us no problem.

(05-03-2021, 02:26 PM)FrQise Wrote: I can't find a working way to show the skill learned by my actors when they level up in a battle.

Now that confuses me....
[Image: attachment.php?aid=1517]

Perhaps you have an older version of Blizzard's script as the current version does display the spells learned.  In the screenshot above, you can see Gloria's learning of Greater Heal. Upon hitting [Enter] it will then show that she learned Remedy, then Sharp, and then Barrier.

By what you asked, this appears to be what you want, correct?


Attached Files
.jpg   does_show.jpg (Size: 130.86 KB / Downloads: 60)
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

Reply
#5
(05-04-2021, 06:59 PM)DerVVulfman Wrote: Perhaps you have an older version of Blizzard's script as the current version does display the spells learned.  In the screenshot above, you can see Gloria's learning of Greater Heal. Upon hitting [Enter] it will then show that she learned Remedy, then Sharp, and then Barrier.

By what you asked, this appears to be what you want, correct?

That's absolutly what I wanted but it didn't seems to work on my project, the level up windows work all fine but the "spell learned" windows never appear :

[Image: 1uGqxKZ.png]


Here my characters get level 3, the window for that is working. But at this level they each get one new spell and the window for the spell don't appear.
(They don't gain any STR, INT, etc. stats because their stats curves are flat)

I'm using the exact same script that I've linked before.

My guess is an incompatibility between this script and one of my other scripts but after hours of trying things, I can't find what is interfering
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#6
Ah, now THAT'S another tale. This requires work done upon the project to determine how to permit the skill learning reveals.

A stripped down copy of the demo (to the point where nothing is revealed but the level windows don't show) will likely be needed
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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#7
I can absolutely provide you that.

I have stripped down 99% of the graphics/maps/etc, there is only one map with a test fight. (The test fight map is using the RTP tileset and I'm not sure if they're included in the project, I'm not even sure where I can find them on my computer haha)

All the script I'm using are still here and in the order that I use them.

You can download the project : Here

Thanks again for your responses and your help  Grinning
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#8
A little report so far.....

1) UGH, I thught you were using Victor's ACBS, not the Tankentai battle system he abandoned when the original translation work was abandoned! UGH!!!!

2) I found what script is causing your conflict. It is that "Add-On: Atoa's Active Time Battle" script doing it.

So one solution would be to eliminate the ATB script (yuck) or see if something can be done regarding it. But at least it was narrowed down.

EDIT: Found it. On line 878 of the 'Atoa ATB' script, you will see the statement 'windows_dispose'. It removes the arrows, help, and the actor command windows. Expectedly, they would vanish once you exit the battle-system. So... comment out the statement on 878 and your help windows will reappear.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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#9
THANK YOU ! Very very very much ! Salute

It works like a charm !

Thank again for your time and for your help, I really appreciate that




(05-05-2021, 04:41 AM)DerVVulfman Wrote: 1)  UGH, I thught you were using Victor's ACBS, not the Tankentai battle system he abandoned when the original translation work was abandoned!  UGH!!!!

Oh gosh I thought they were the same thing Looking Down 
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#10
1) No worries. Though I think you left only moments before I posted the fix. Seriously, you were up till roughly 3am?

2) Heaven forbid, they are not the same. But we have a thread for it: ACBS (Atoh's CBS).. More advanced ... easily.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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