10-09-2011, 04:38 AM
RM2k3 allowed you to have varied number of commands of several types for each character or class.
I'm looking at this script and it seems not only poorly applied, but more limited than the RM2k3 version. Granted everything seems clunky to me when I see large swabs of default code pasted in.
I'm looking at this script and it seems not only poorly applied, but more limited than the RM2k3 version. Granted everything seems clunky to me when I see large swabs of default code pasted in.