10-11-2011, 06:48 PM
So... i have to change the "0" to "1" in which one..?
(Sprite System: The Sprite Battler Class.)
(Miscellaneous: Formations, Viewport and various Detection routines.)
(Sprite System: The Sprite Battler Class.)
Quote: # --Obtain the Sideview switchor here
$game_system.sv_angle = $sideview_mirror
$game_system.sv_angle = 0 if $sideview_mirror == nil
(Miscellaneous: Formations, Viewport and various Detection routines.)
Quote: # Additional values for the $global's save/load feature??
attr_accessor :mnk_sm # sideview mirror
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
alias mnk_init initialize
def initialize
# Perform the original call
mnk_init
# Create the savable values
@mnk_sm = 0