11-28-2011, 09:26 PM
Hey, everyone. I was just doing a bit of development and I was wondering if there's a way to have enemies respawn during a battle.
Long story short, I'm wanting to make a boss battle where two mooks revive endlessly a few turns after their health drops to zero and the way to win the fight is to take out the boss: doing so causes the lackeys to stop reviving.
I was thinking of doing this by just having hidden enemies appear a few turns after the first lot dies, but that only gives one a finite number of foes, so I was wondering if there'd be a way to get around this issue to make the idea a reality.
Many thanks in advance,
~ Samven
Long story short, I'm wanting to make a boss battle where two mooks revive endlessly a few turns after their health drops to zero and the way to win the fight is to take out the boss: doing so causes the lackeys to stop reviving.
I was thinking of doing this by just having hidden enemies appear a few turns after the first lot dies, but that only gives one a finite number of foes, so I was wondering if there'd be a way to get around this issue to make the idea a reality.
Many thanks in advance,
~ Samven