[Unsupported] PK8's Self Variables XP
#5
not out of the woods yet. I made an event to set a self variable and then check if its 5 in another page.
Whatever I named it it says "uninitialized constant" for that name.
Reply }


Messages In This Thread
[Unsupported] PK8's Self Variables XP - by PK8 - 09-16-2009, 10:20 AM
RE: PK8's Self Variables XP - by LilyKnight - 03-07-2012, 10:21 PM
RE: PK8's Self Variables XP - by DerVVulfman - 03-08-2012, 04:42 AM
RE: PK8's Self Variables XP - by LilyKnight - 03-08-2012, 01:54 PM
PK8's Self Variables XP - by Yin - 09-16-2009, 08:34 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   ATOA CBS Equipment Set Variables Patch kyonides 0 201 10-14-2024, 12:47 AM
Last Post: kyonides
   [Unsupported] Title Skip 2 XP PK8 3 9,441 02-17-2010, 12:01 PM
Last Post: Villain
   Skills That Use Variables DerVVulfman 2 7,375 01-06-2010, 09:44 AM
Last Post: Queue
   Group Variables v1.1 PK8 1 6,775 11-12-2009, 05:35 AM
Last Post: earthboy
   Common Event Self Variables XP PK8 0 877 09-17-2009, 04:57 AM
Last Post: PK8
   Actor & Party's Self Variables XP PK8 0 915 09-17-2009, 01:47 AM
Last Post: PK8
   [Unsupported] Actor & Party's Self Switches XP PK8 3 8,815 09-17-2009, 01:46 AM
Last Post: Yin
   [Unsupported] Title Skip 1 PK8 2 6,964 09-15-2009, 10:44 PM
Last Post: DerVVulfman
   [Unsupported] Force Save Before New Game PK8 0 4,914 12-07-2008, 04:44 PM
Last Post: PK8
   [Unsupported] MapSwitch! XP PK8 0 4,891 12-07-2008, 04:39 PM
Last Post: PK8



Users browsing this thread: 1 Guest(s)